Helper Scripts Collection 1.3.1
API documentation for the helper scripts compatible with Unity3D
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This is the complete list of members for NikosAssets.Helpers.NumericHelper, including all inherited members.
AmountFilter enum name (defined in NikosAssets.Helpers.NumericHelper) | NikosAssets.Helpers.NumericHelper | |
Approx(float a, float b, float approxBuffer) | NikosAssets.Helpers.NumericHelper | static |
CalculateTorqueRotationAlignment(Transform transform, Rigidbody rigidbody, Vector3 direction, float alignmentSpeed, float alignmentDamping) | NikosAssets.Helpers.NumericHelper | static |
ClampRotation(Quaternion q, Vector3 bounds) | NikosAssets.Helpers.NumericHelper | static |
ClampRotation(Quaternion q, Vector2 boundsX, Vector2 boundsY, Vector2 boundsZ) | NikosAssets.Helpers.NumericHelper | static |
ConvertGlobalToLocalRotation(Quaternion globalRotationToConvert, Transform forTransform) | NikosAssets.Helpers.NumericHelper | static |
DistanceSquared(Vector3 a, Vector3 b) | NikosAssets.Helpers.NumericHelper | static |
Divide2Vectors(Vector4 dividend, Vector4 divisor) | NikosAssets.Helpers.NumericHelper | static |
Divide2Vectors(Vector3 dividend, Vector3 divisor) | NikosAssets.Helpers.NumericHelper | static |
Divide2Vectors(Vector2 dividend, Vector2 divisor) | NikosAssets.Helpers.NumericHelper | static |
GetAmountValidation(AmountFilter amountFilter, int amount) | NikosAssets.Helpers.NumericHelper | static |
GetMappedResult(float currentInput, float minInput, float maxInput, float minTarget, float maxTarget) | NikosAssets.Helpers.NumericHelper | static |
IsInAreaDist(Vector3 a, Vector3 b, Vector2 minMaxDistanceInclusive) | NikosAssets.Helpers.NumericHelper | static |
IsInAreaDist(float dist, Vector2 minMaxDistanceInclusive) | NikosAssets.Helpers.NumericHelper | static |
IsInAreaDistSquared(Vector3 a, Vector3 b, Vector2 minMaxDistanceNotSquaredInclusive) | NikosAssets.Helpers.NumericHelper | static |
IsInAreaDistSquared(float distSquared, Vector2 minMaxDistanceNotSquaredInclusive) | NikosAssets.Helpers.NumericHelper | static |
IsInViewArea3D(Vector3 originPos, Vector3 originNormal, Vector3 targetPos, float maxAngle) | NikosAssets.Helpers.NumericHelper | static |
IsInViewHorAndVertBounds(Transform origin, Vector3 targetPos, float verticalMaxAngle, float horizontalMaxAngle) | NikosAssets.Helpers.NumericHelper | static |
LookAt(Vector3 startingPos, Vector3 targetPos, Vector3 eulerOffset) | NikosAssets.Helpers.NumericHelper | static |
RandomChanceSuccess01(float chance01) | NikosAssets.Helpers.NumericHelper | static |
VectorFacingDotResult(Vector3 dir, Vector3 directionToCheck) | NikosAssets.Helpers.NumericHelper | static |